Showing posts with label Art Games. Show all posts
Showing posts with label Art Games. Show all posts

Saturday, October 1, 2016

Ideas for Early Finishers: October's Stepping Stones



So your students are in the middle of a project, but some of them are starting to approach you with their completed artworks.  There are quite a few options you have for your early finishers until the entire class completes their own masterpieces and help pace your quick finishers.



Encourage students to enhance their pieces.  If your students followed all the objectives and finished far ahead, consider encouraging your student to add more.  Sometimes those extra finishing touches can make your student’s piece stand out!  With teaching in a K-6 school, I encourage students in every grade level to add a little more detail to make their artworks pop.  This is also a good opportunity to do a formative assessment with your students to help them see their work from different perspectives.


Use this time for students to write artist statements or self reflections.  Since our school uses Artsonia, I have students include an artist statement along with their artworks.  I start small with 1st grade by having the students fill in a sentence, such as “My art project makes me feel…” and the students fill in the rest.  We progress each year from one sentence, and by 6th grade, they write up to a paragraph.  There are many options to writing their reflections and statements.  If you use Artsonia, consider adding a place for their statement to their grade sheet, which can be typed into the computer at a later date, or if you have access to tablets, have students add their statements directly to the app.  You can also use Google Classroom with the intermediate grade levels, which makes it easy to copy and paste artist statements into Artsonia.


Create or find worksheets related to the project.  This also works as a good wrap up to a unit!  For many of my projects, I utilize worksheets to help build upon the objectives of the lesson.  For example, After doing a Joan Miro-inspired project, I can use a worksheet called “create a Miro” for students to work with on their own.  I especially use this with the 6th grade level since they often finish at different times throughout the lesson.  Another example can be having students create their own names in hieroglyphs after creating an Ancient Egyptian-inspired project.



Create a resource center.  A resource center provides additional materials for students to use independently until all the students have completed their work.  Your resource center can be as small as a bin on your cart, or as large as a shelving unit in your room.   In my room, I have an art library shelving unit filled with many options for students to use once they have finished with everything listed above.   Your resource center can hold many of the items listed:

Coloring pages are not just for the kindergarteners! Even though I encourage the kindergarteners to practice coloring in the lines, all grade levels enjoy time to just color without worry.  With the new adult coloring book craze, students in the upper grade levels are enjoying more advanced coloring pages to fill their time.

Blank paper is always good to have on hand.  There will always be a handful of students to want to use the time to practice their own drawing skills, and what better way to help inspire them to use “How to Draw” books.  My students are always borrowing drawing books for everything, but because they’re so popular, I never let them leave the room.  Students use the drawing books for projects, art contests, and practicing on their own!

Scrap paper is another resource to have on hand since many kids enjoy making their own collages.  After trimming down paper for project sizes, I always have a pile of multicolor scraps that students love to use.  And if you teach them paper sculpture?  Your scrap bin will empty out faster than you know!

Art games can be fun and educational, without disturbing other students to are completing their artworks.  I have a bin in the art library containing games that students can play with two or more people, such as Art Lingo (a visual bingo that helps students with their art vocabulary), Hue Knew! (to help students match colors), Tangoes shape puzzles, and art puzzles.  The games are labeled in baggies for easy clean up with the art class is finished.

Art-inspired books are also a good resource to have in your stash.  This year’s favorite was “The Day the Crayons Quit” and Peter Reynold’s “Creatology” trilogy!  Students love to borrow books from the art library, and many times, I catch them creating their own artworks inspired by the books they read!


 Throughout the year, you will find many resources to help you balance your time with your early finishers and last-minute crunchers.  Find what works best for you!
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Wednesday, April 27, 2016

Art Games and Activities: May's Stepping Stones



Throughout the school year, you spend a majority of time in your classes discussing artists, cultures, concepts, and history, on top of creating projects inspired by those ideas.  Having a variety of teaching strategies in the art class helps students of all learning styles develop their skills.  One element you can include is using art games in your class.

Why include games in art?  Students enjoy a change of pace, especially when their given small challenges to improve their creative thinking skills.  You can include games and mini-challenges in quite a few different ways, such as time-fillers, beginning activities for lesson units, or quick tests in the middle of projects.


Time Fillers for Those Who Finish Early



Challenge Capsules: My 7 year old daughter loves those quarter machines that give you the capsule with a tiny toy inside.  Over time, those little capsules end up all over the house or in recycling.  Now imagine if you saved those plastic capsules for your art class?  Similar to a fortune cookie, write out artistic challenges to place in the empty capsules.  When a student finishes early and doesn’t know what they want to do to fill their time, have them choose a capsule challenge to complete on their own!  The challenges could include drawing exercises, origami designs, or low-key collage work.  Keep your capsules in a large Tupperware or jar for the students to choose from!



Hue Knew!: Hue Knew is a small game that multiple students can play together.  The game has different circles with over 9 different color names (printed in different colors), and 10 pegs total.  The game helps students to identify the color with the word while helping them to think faster than their opponents.  I’ve had the game in my classroom for years, all the pieces are still there, and students love to team up and play when multiple people are finished!



Tangoes:  Tangoes is an excellent art game that exercises critical thinking skills.  In the game container, you’re given a few geometric shapes (triangles, squares, etc.) and cards with random designs.  The trick is to fill in the designs with the shapes provided to the player.  It is amazing watching my students figuring out the puzzle to each design given.

Project Starters



Art Dice-While floating around on the Pinterest site, I found many bloggers who created their own “dice” exercise to help build a drawing.  My favorite one to use is the worksheet with shapes seen in Joan Miro’s artworks.  Students at their tables roll the dice, then whatever number they get corresponds with the shape given in the worksheet.  In the end, you get a Miro-Inspired creation that students can use for bigger projects!  I’ve also seen this exercise used to build monsters and Keith Haring-inspired drawings!  These worksheets can be designed by you, or you can find then in a Google search as a classroom resource.


Exquisite corpse is a creative method of collecting words or images in an assembled collaboration. Each person involved add to the sentence or artwork without knowing what was previously written or drawn, then once passed around, you can reveal the completed sentence or artwork.  The technique was invented by surrealists back in the early 1900’s, but artists and students use the fun activity to see what imaginative designs they develop.


Interactive Online Games



Create your own Jeopardy Game-If you go to the website SuperTeacher Tools, you can create your own jeopardy style game to use within your classroom!  Whatever game you create, as long as you save the link, you can re-use for any classes you have over time.  You enter in the categories and the answers, while the students guess the question!  I used this tool for my 6th grade students at the end of the year once they finished their art history units.  Each category was a time period and sub-categories were vocabulary they had learned throughout the year. 



Symbaloo is a website that helps create a bookmark page of your most visited sites.  Unlike Pinterest, which bookmarks sites into categories, Symbaloo is designed for you to see thumbnails of your bookmarked sites in one page.  This page can then be added as a widget to your website or blog.  Since I have a classroom website already created, I added my Symbaloo widget to my home page.  When students are finished with projects and have access to computers, all they need to do is visit my website and click and choose which sites and games they wish to play online!

Psst...would you like to see my symbaloo board for art games?  Click on my link on top of his page, Art With Mrs. O'Hanley!


There are so many ways to include games and challenges in your art class, no matter if you’re in a classroom or cart.  It’s amazing to see the faces of my students when I spring a game on them to exercise their imaginations!